Summary
In the article Custom Bitmap Effects - Getting started we discovered how to work with HLSL in WPF. Now we are in a position to write more sophisticated shaders and this means learning some more HLSL.
Excerpt
"In WPF and Silverlight you can only use HLSL to write pixel shaders and the rest of this article concentrates on writing a pixel shader. If you lookup HLSL in the help or a manual you will encounter lots of commands that you can't use to create an effect. The same ideas, however, apply to vertex shaders and you can use this as an introduction to shaders in general - but you will have to use DirectX to make use of a compiled vertex shader."
Full Link
http://www.i-programmer.info/programming/wpf-workings/892-custom-bitmap-effects-hlsl.html
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